Showing posts with label science. Show all posts
Showing posts with label science. Show all posts

Wednesday, November 20, 2013

GET LUCKY AGAIN!

I know, I know, it's been a while.

By way of explanation, I haven't posted anything new in The Adventures of Lucky Vega for the past several weeks because I've been sidetracked by other work and other projects--one of which is this year's mind-boggling Quantum Christmas Card.  And when you see that, I hope you'll think our little hiatus was well-justified.  Also, in the set of new strips for Lucky that I had completed there were a few panels that I wanted to take back for re-drawing because, frankly, I wasn't satisfied with them and I didn't want them going out the way I had them. However, work on the strip is back in progress, so it's time to pick up where we left off.



Next week the Holiday season begins in earnest and I expect to be with you through it with not only The Adventures of Lucky Vega but some other things I hope you'll enjoy seeing almost as much as I enjoyed doing them--including that Christmas Card!  So keep on coming back, hear?

Sunday, October 13, 2013

DECISION BY DISTRACTION!

So how does Lucky and Roger's test of the Vega Shield in the Immersion Room finally end up?  The arrival of Lucky's father decides the outcome of their contest.  But will Dr. Vega be impressed with any of it?  He doesn't exactly seem happy to see what's going on.  Time will tell what's going on with Poppa!

Thursday, September 26, 2013

ENTER...DOCTOR VEGA!

As Lucky and Roger continue their very creative test of the Vega Shield, they haven't yet noticed that they have an audience.  Dr. Esteban Vega, Lucky's Dad, doesn't seem very impressed with what his son is up to.  Is he just annoyed at the way Lucky is using the equipment or could something else be going on?  Future strips will tell!

Saturday, September 7, 2013

WHO GOES THERE?

And now, the start of another reveal and the first little plot twist for the first story in The Adventures of Lucky Vega.

Saturday, August 24, 2013

ART AND TECHNOLOGY

Don't let me hear you say you can't get ideas when ideas are all around you all the time.  Sometimes they're even sitting right in your hand.  Case in point:  Since the lead characters in The Adventures of Lucky Vega don't have super-powers (this is pre-Environauts, remember), I wanted them to have some clever weaponry.  One idea that I came up with was the Vega Shield, the reveal of which we saw last week.  But energy shields are a very familiar idea; I wanted Lucky and his posse to have something that was distinctly theirs.  It then occurred to me that a very clever idea was right at hand--right there in the very materials that I work with as an artist!

Some of you fellow artistic types are probably familiar with the way some inking and coloring pens are made these days.  Some of them are actually two pens in one, with a different kind of point at each end.  Typically, one end will be a marker-type point and the other will be a brush-like point.  In a flash of inspiration I imagined a weapon that would be kind of like one of those pen combinations.  At one end it would be a light sabre, typical of the weapons used as the Jedis and Siths in Star Wars.  But at the other it would be a particle beam weapon, comparable to Star Trek's phasers and any of the myriad other such beam weapons in popular fiction.  This was the birth of the Vega Duoblade!  Problem solved, unique weapon created!  See, you just have to look in the right place for the right idea.


Saturday, August 17, 2013

THE TRUE TEST!

As Lucky and Roger's workout in the Immersion Room continues, we start to discover the extent of the inventiveness of our young hero and his father as Lucky reveals a new technology and challenges Roger to help him test its effectiveness.  What is the true purpose of the Vega Shield?  Is it merely a defensive weapon, or is the vision of the brilliant Dr. Esteban Vega much broader in scope?  Future strips will tell the tale about the Vega Shield and many other things!

Friday, August 9, 2013

A FRIENDLY DUEL

As Lucky and Roger have at it in the Immersion Room, they are surrounded with holographic tableaux of outer space scenes that were suggested by a lot of the things I watch on TV.  I'm a science-documentary buff, and I spend a lot of time on channels like Discover, Science, and History, watching programs on subjects including astronomy, astrophysics, and space travel.  I can't get enough of shows like that, and I incorporate some things that I see on them into my storytelling.  I'm always on the lookout for ideas, and science is one of my favorite places to look!


Sunday, May 26, 2013

THE BIGGEST LITTLE HERO

Not every Quantum hero is from the good old US of A.  Some of them are from the other side of the Pond.  Great Britain is the home, for example, of the most mysterious of heroes, Hero X.  In time the British government will put together its own team of costumed super-champions, whom the media will dub "Her Majesty's Heroes".  They will officially be called the Battle Line, and they will rightly be considered every bit as powerful as the Wonders, the American team that will include the World Champion, Draco Rex, the Satellite, and the Bearcat.  We'll meet Hero X and all of the Battle Line as we go along.  For the moment, however, we direct our attention to another battling Brit.


Physics student Eric Quill, a native of Woking, outside of London, is called THE POINT.  He is my own personal take on the archetype of the "shrinking hero".  The Point has the power to reduce his volume--i.e. shrink in size--until he is about as big as a .38-calibre bullet.  The analogy to a bullet is especially apt since when he reaches that size, the tendency of electrons to repel each other does something equally remarkable.  It sets up a powerful energy flux in his body that the Point can utilize to make himself shoot through the air like a projectile.  His mass remains the same and the energy flux gives him an invulnerability power as a side effect, which enables young Eric to punch his way through walls, doors, ceilings, objects, and--in the most potentially dangerous effect of his power--other people.  This, as you can imagine, is why when Eric's xenosome-given power manifests, he isn't eager to share the news.  In fact he spends a great deal of time by himself, practicing his powers until he is absolutely sure he can use them safely without the risk of "bulleting" himself through innocent persons!  When he first acquires his powers, his isolation probably costs him a girlfriend (he's another of the straight ones), but it's necessary.

I imagine us first encountering the Point in an Environauts story in which the Nauts travel to England to investigate a strange cosmic phenomenon and wind up battling native English arch-villain Graeme Grimstead.  I see the Point being drawn into this battle and teaming up with Earth's greatest adventurers to help them against their greatest foe.  I also see Eric winning a research grant from Vega Enterprises and deciding to come to California to work on whatever super-project he has in mind.  Once he's in LA he meets up with the Champ and his sidekick, the All-Star (you'll be meeting him in some future post), as well as Draco, the Satellite, and Giantess (a heroine to whom I also have not yet introduced you) in a dire super-emergency to be announced, and the lot of them decide to stay together and form a new team; this, then, is the origin of the Wonders.  The Point and Giantess become a couple in the bargain.  (And yes, there will absolutely have to be a storyline in which the Wonders meet, battle, and team up with the Battle Line; that simply must happen at some time.  It's too irresistible.)


As for Eric's background:  As noted above, our young lad grows up in Woking, England, which happens to be one of the initial settings of one of my favorite stories, The War of the Worlds by H.G. Wells, and which happens to have a statue of a Martian tripod commemorating that classic novel.  Eric, as a little boy, is captivated by the statue and becomes a huge Wells fan.  Learning that some of the things in Wells's stories have gone from science fiction to science fact (laser weapons, tank warfare, nuclear fission, atomic weapons, and at least the theories of time travel) spurs him towards science as a profession.  Otherwise I thought it would be intriguing to make Eric a "regular, everyday guy"--not someone common, classless, unrefined, and uncultured, but rather someone who, except for his chosen life's work and the "super" life for which destiny chooses him, would be just a regular bloke who likes to watch football and have a pint at the pub.  He'd be a character who would participate in super-hero life while standing a bit "outside" of it and reflecting and remarking on it from the perspective of someone closer to the average man.  The inspiration for the idea actually comes from a song--the British pop hit "Our House" by Madness.  It describes an English family and home life that are perfectly ordinary in every respect, but very special to the parents and children who belong to it.  Eric is one particular line in the song:  "Brother's got a date to keep; he can't hang around"--just a regular, middle-class young Englishman who lucks into a life that's far more than "regular".  And that is the point of The Point.

Wednesday, May 15, 2013

THANK YOUR LUCKY STAR


With a Webcomic version of The Adventures of Lucky Vega now in thumbnailing, I decided it was time to have a set of final master drawings of the lead characters of The Environauts, both as they will appear when they acquire their super-powers and become Earth's most awesome adventurers, and as they'll appear in the prequel.  With this post, the coloring of these model sheets is complete.

The powers of the Environauts reflect the spheres of the natural environment through which life has evolved (or will evolve as man advances), from Ocean to Land to Sky to Space.


The unquestioned leader of the Environauts, Lorenzo Roberto Miguel Vega, mainly called Lucky Vega and known in his super life as LUCKY STAR, is the "Space" character and the embodiment of science and the future.  If you can imagine the elastic leader of another very famous comic-book foursome as a 22-year-old Latino, that's Lucky.  Unlike that character, however, Lucky is not quite so verbose, much more emotionally open, and has an aggressive edge to match his scientific brilliance.  Lucky would have been the youngest of three children if his older brother and sister had survived; the third time Dr. Esteban Vega and his wife Rosita tried to have a child, they finally got "Lucky".  Young Lorenzo, the heir to a computer and technology-industry fortune larger than the budget of the United States, is every bit his father's son.  Esteban Vega, a genius at computers and everything scientific who had a vision of perfecting the human race for its destiny in space, was determined that his only boy would be a man of pure science, free from all superstition, dogma, prejudice, and magical thinking, and embracing higher human principles (not invented supernatural authority) as the source of all human virtue.  That's how Lucky was raised  (which came between his parents when Rosita turned back to the Catholic Church, which Esteban absolutely rejected) and that's who he has become.  Lucky is either personally capable of anything scientific, or able to summon masters of any scientific discipline to his aid.  His scientific genius and resourcefulness are virtually super-powers in themselves and the potential undoing of many a villain.  Lucky is filled with wonder at the incredible things he encounters in his adventures, things that would overwhelm or terrify most other people.  Confronted with aliens, monsters, mysteries of the universe, and strange new technologies, Lucky smiles and uses his favorite expression:  "This is amazing!"  Lucky's amazement is always greater than his fear, which makes him the greatest of heroes.  The ironic thing about Lucky is that for all he has and for all he is capable of doing, at heart he wishes he could be "a regular boy" and wants nothing more than to have the things in his life--friends, girls, sports, fun--that regular boys have.  Lucky is attracted to older women and in love with his college physics professor, Elise Hall, whose ex-fiance, Graeme Grimstead, becomes Lucky's most personal enemy and the arch-foe of the Environauts.  The most touching part of his relationship with his three closest friends and partners is that while he affords them a life beyond their wildest dreams, they in turn are his touchstones to a life that he would otherwise never know.  The bond of loyalty and friendship between Lucky and the others is actually the greatest "power" that the Environauts possess.


Lucky Star can become a living, incandescent body of plasma like that in a neon sign or the Sun.  In this form he can fly as fast as 300 MPH and emit beams and bolts of plasma energy, or give off powerful electromagnetic pulses.  Like a star, he is also a strong source of heat and light.  His corona can melt weapons and projectiles that come near him, and he can dissipate the discharge of energy-based weapons or attacks from energy-powered opponents.  His one vulnerability is to strong magnetic fields, which can disrupt him and force him back to human form, but he's working on that.  Lucky is always working on something, which always keeps his friends' lives exciting and interesting.  When Lucky Star calls his friends together, they know they'll soon be heading into something awesome.  


Thursday, August 2, 2012

LET'S HEAR IT FOR THE BOYS


The central characters of the Quantum Comics universe are, how shall we say, fantastic “for” a number of reasons.  They are Earth’s most celebrated and loved adventurers, the Beatles of the heroic world:  the Environauts.
The origin of the Nauts, as they’re often called, takes the origin of another very famous comic-book quartet and turns it upside down.  Lorenzo “Lucky” Vega, super-rich super-science genius and the smartest kid in the world, takes his three best friends out for a submarine ride to test an experimental technology that catalogues the sounds made by marine life.  While they’re out there, they discover something that has never been recorded before--because it belongs to no ocean on Earth!  It captures them and tries to transform them into the vanguard of an alien invasion.  The intervention of an alien female (whom we’ll be meeting in the future) saves the boys, leaving them still human but super-powered--and making them the only thing that can save mankind from conquest by oceanic beings from another world.  (Meanwhile, Olympic gymnast Travis Roykirk is battling the same invasion, a battle that will result in his becoming the World Champion.)  Lucky’s brilliance and the four friends’ powers make them the explorers, discoverers, and protectors of Earth’s future; the world’s leading super-science heroes and pillars of the superhuman community.  These four boys are the pioneers of everything that is “super”.


The Environauts are so famous and so popular that in the Quantum Comics world you can’t turn on your TV or computer, or open a magazine or look at a newspaper, without seeing, hearing, or reading something about them.  And going out in public?  Remember how the Beatles couldn’t do a thing without being swarmed by screaming girls?  Imagine mobs of screaming girls and guys hurling themselves at you wherever you go.  It can make the business of saving the world even more complicated than you’d expect.
This group shot is the result of my latest tinkering with the team uniform.  As you can see, the Nauts wear the same suit in individual colors with individual symbols as well as a team symbol.  (There’s also an equally sleek-looking “dress” version of the suits, which I’ll have to show you sometime.)  Earth’s greatest heroes are (from left to right) openly gay, biracial Lionel Marshall, aka The Stone, who can transform his body into super-strong, invulnerable living marble; Roger Blaisdell, aka Aquarius, who becomes a figure of living liquid and does all manner of watery power stunts; team leader Lucky Vega, aka Lucky Star, with the power to become a body of living plasma, as in a neon sign or the Sun; and Roger’s big brother Warren “Trey” Blaisdell III, aka Cirrus, who becomes a body of living water vapor and charged particles, a human storm system that can produce all sorts of weather effects.  The powers of the Environauts are meant to reflect the spheres of the natural environment through which life has evolved.  Life as we know it began in the ocean and moved onto the land, certain creatures took to the sky, and man has uniquely begun to reach into space.  So the Nauts are figures of Ocean (Aquarius), Land (The Stone), Sky (Cirrus), and Space (Lucky Star).  
We’ll have individual posts for each of the Environauts in weeks to come.  In the meantime, let’s hear it for the boys.

Thursday, July 12, 2012

LAUNCH OF THE SATELLITE

Illustration--a craft of which comic book art is a subset--is a profession in which you are encouraged and paid to steal.  We call it "swiping," to be nice about it, or "using reference," but it's stealing, it's allowed, and we're taught to do it.  We steal images for our use to make our work look more convincing.


However, there are some things you can't steal or swipe, even for reference, because there are very good laws against appropriating people's registered trademarks.  In that case we employ another trick:  Reworking something so that it is not a recognizable trademark, but if you're savvy enough you can still figure out where it came from.  I always envied the logo of the defunct Saturn automobile company.  I always thought that design should be the symbol or emblem of a super-hero, not a car.  But I couldn't just lift the logo from Saturn as it was designed:


To use it for my own character-design purposes, I had to transform it a bit.  And that's how I came up with the costume of this Quantum hero--The Satellite!


The Satellite is not a character that I created just to steal (or adapt) someone else's ingenious graphic.  For a long time I have searched for just the right character with whom to do an African-American version of my most prevailing hero archetype:  the Prince.  Quantum Comics will be full of Princes.  They're as common to my work as Princesses are to Disney movies.  The Prince may be defined as the most exceptional of men (even by the standards of Quantum Comics heroes), the man you most want as a champion, a rescuer, a leader, and a lover.  Lucky Vega, who will become Lucky Star, leader of the Environauts, is the most prominent of the Princes.  Wild Jon is another.  It was important to me to bring on a Prince who's black.  I put a great deal of time and thought into coming up with exactly the right character with which to do this.  I wanted him to be a character who would reflect all of my hopes for blacks in America to see all the beauty and greatness in themselves, to see themselves as not just rappers and basketball players and gangsters.  I took extra care in creating the Satellite--and his civilian identity, Max Thoroughgood.


My concept for Max is that he is a life-loving playboy from the richest African-American family in the country.  The secret of his family's wealth is that long ago they discovered a massive meteorite laden with extraterrestrial gold ore, and have used the sale of portions of the alien gold to build their fortune.  However, some of them have also resorted to less than scrupulous means to maintain and grow their empire, rather like an African-American version of the Ewings of Dallas, and when young Max finds some of the skeletons in the family closet, he's ashamed.  Not so ashamed that he completely gives up his hedonistic ways and his prolific pursuit of women (yes, he's one of the straight ones), but ashamed enough to want to find ways to redeem his family honor and turn his fortune to something good.  To that end he uses his genius with material science and engineering to create a super-suit and become a hero!  And he has an even loftier ambition:  to use some future upgrade of his suit to become the first man to orbit the Earth without a spaceship!


The Satellite's suit contains a technology that works in much the same way as the powers of another hero, the Quantum.  It is lined with an array of transducers that can store and process energy from any source and use it for a variety of effects, including flight, and has musculoskeletal enhancers to give Max superhuman strength when he's wearing it.  The suit is made of a diamond fibre and boron carbide combination with self-sealing resins that also makes Max invulnerable like a suit of super-armor.  Max's genius makes the Satellite one of the major players and heavy hitters in the Quantum Comics universe.  The Satellite:  a hero sure to put you in orbit!


Saturday, May 19, 2012

THE ADVENTURES OF LUCKY VEGA #1 COVER

The first 8 pages of The Adventures of Lucky Vega are now in the queue to be inked--as is this cover image.  I tried numerous different cover drawings before settling on this one.  When it's inked, the upper part about the "Kirby Krackle" will all be black with stars and meteor trails.  

Meanwhile, in the weeks ahead I'll be showing a number of character designs that reflect the intended long-term future of Quantum Comics, even beyond The Environauts, which is where Lucky's adventures eventually go.  Some people have seen these designs on Facebook already, but I'll be featuring them here as well, and you never know what other surprises I'll be coming up with.  So don't be a stranger; keep those visits coming to Quantum Comics Blog.

Monday, May 14, 2012

THE ADVENTURES OF LUCKY VEGA: "INTERFACE" PAGE 8

Paloma is down, but she's not nearly out.  Lucky does not immediately press the advantage he's gained.  "Are you all right?" he asks.

Paloma replies, "What have I taught you about being afraid to hit 'a girl'?  Against some opponents that could cost you.  In fact, that could cost you now if you're not careful!"

Lucky says, "You're the teacher!"  As Roger looks on, Lucky shuts off the energy sword of his duo-blade and swings it around to its other business end.  And from the targeting laser that the other end emits, we get our first inkling of the truly clever and versatile way that the duo-blade lives up to its name!  Our mock combat has just gotten even more interesting...




Monday, May 7, 2012

THE ADVENTURES OF LUCKY VEGA: "INTERFACE" PAGE 7

See what Lucky is doing with his gloved hand in Panel 1?  You'd think he was about to fire a line of webbing, but this is the wrong character and the wrong universe for that!  What he's really doing is activating the emitter in his glove for...the Vega Shield!  It's a personal force field whose original purpose we will learn as our adventure progresses, but for now Lucky and Paloma are field testing it in their mock combat on the Vega Estate grounds.  So far it's proving pretty effective--which is to say, effective enough to use as an offensive weapon with which Lucky gives his teacher a swat and sends her flying!  Lucky scores the first fall in the battle--but will he really be able to get past Ms. Reyes and break the Saturn-shaped pinata, emerging triumphant in her challenge?  We'll see...






Saturday, April 28, 2012

THE ADVENTURES OF LUCKY VEGA: "INTERFACE" PAGE 6

And the battle for the Saturn-shaped pinata, the challenge having been laid down in the previous post, is on!  With the energy swords of their duo-blades at the ready, Lucky and Paloma have at it!  FZZZAP!  Roger looks on as the duel is joined, narrating in his thoughts.  Lucky Vega--smartest kid in America, maybe the world.  My best friend.  Anything scientific, he can do it.  And he's as rich as a small country, probably richer than some big countries.  He and his Dad are out to create the future.  They invent things, make things happen.  And I get to see it first.  What scientific surprises is Roger about to witness this morning and in the adventures yet to come?  Keep following along and you'll get to see them too!


Saturday, April 21, 2012

THE ADVENTURES OF LUCKY VEGA: "INTERFACE" PAGE 5

We left off with Lucky facing a challenge and here it is.  The lady facing him, also with a duo-blade, is Paloma Reyes.  She is the head of security for Vega Enterprises and Lucky's self-defense and martial arts trainer.  Esteban hired her to keep an eye on Lucky years ago, after Lucky went through an abduction-and-ransom experience and was traumatized.  If you think of The Adventures of Lucky Vega as a latter-day Jonny Quest, Paloma is Race Bannon.  We'll learn more about Paloma as we go along.  What we need to know about her for the moment is that she is essentially a fearless woman.  In fact she loves danger and challenge and faces risky, perilous situations with a smile on her face that can be positively unnerving.  It's almost scary the way nothing ever rattles her.  She's an expert at all forms of armed and unarmed combat and can drive or ride anything, especially if it's male and gorgeous, as we'll see--though she loves her job with the Vegas and considers Lucky and his father off-limits.  They are among the few hot-looking single men whom she will not take to bed! 

Another young stud who is exempt from Paloma's voracious appetites is Lucky's best friend, Roger Blaisdell, the blond lad who also makes his first appearance on this page.  Lucky is an only child (another thing we'll be going into); Roger is kind of a surrogate brother for him.  Roger is a drama major and a semi-professional surfer; he's working as a lifeguard while he's in school.  He is Lucky's closest confidant; he and Lucky tell each other pretty much everything.  One day, Lucky and Roger will be half of a super-powered hero team, The Environauts.  (And we'll be meeting the other two as we go along--one of them, in fact, is right around the corner in this very story.)  Lucky will be the team leader, Lucky Star; Roger will be his lieutenant, called Aquarius.  It is here in The Adventures of Lucky Vega that we begin to learn that Roger always has Lucky's back.

Lucky's challenge from Paloma is simple:  All he has to do is use his duo-blade to break the Saturn-shaped pinata that she has mounted behind her, using the skills she has taught him and the technology at his disposal (not all of which we've seen yet, so keep following along!)  Oh, and to do it...he has to get past Paloma.  If you're thinking this will be easier said than done, you've obviously been paying attention!

Saturday, April 14, 2012

THE ADVENTURES OF LUCKY VEGA: "INTERFACE" PAGE 4

Segueing ahead from the Prologue (see the previous two posts), it's now the "Tomorrow" that little Lucky Vega dreamed about on hearing his father talk about the future he wanted Lucky to help him create.  That "Tomorrow" is also literally our tomorrow:  morning on the great Vega Estate in Manhattan Beach, CA.  But our Lucky is not so little any more:  He's 21 years old look at how he's grown up!  The weapon you see him handling here is called a duo-blade.  It appears to be a light sabre of the type that the Jedis and Siths used in Star Wars.  It's one of Lucky's father's inventions and there's a little surprise to it that George Lucas and company didn't think of; among the pages immediately to follow you'll learn just what that is!  Meanwhile, Lucky seems to be challenging someone to some kind of duel.  But whom would he be facing--an invader in his home (while he's dressed like that!) or someone else?  Keep following future posts and you'll see!

THE ADVENTURES OF LUCKY VEGA: "INTERFACE" PAGE 3

Finishing the Prologue for the first Lucky Adventure, our little future hero is getting a bit sleepy.  Esteban, who has just shared his vision of the future with his son (see the previous post), asks Lucky, "Would you like to help Poppa make that happen?"  Though he's starting to nod off, Lucky is still awake enough to be enthusiastic.  "Yes, Poppa...!"  "Then it's off to bed with us for now," says Esteban, picking up his little boy and carrying him out of the observatory.  "The future is coming, Lucky.  The future is always coming."  And as Lucky finally nods off to sleep, he still sees the vision of the universe beckoning before him.  He softly murmurs, "Tomorrow..."

And "tomorrow" is where Lucky Vega is always looking!

THE ADVENTURES OF LUCKY VEGA: "INTERFACE" PAGES 1 AND 2

Original page art for the very first Adventure of Lucky Vega has gotten under way.  The first Adventure is called "Interface," for reasons that will become clear as the story unfolds.  (Wait till you find out what incredible super-cosmic menace our young Lucky is going to have to face right off the bat!)  What you're seeing here is the artwork for the first two pages--or, more to the point, the revisions of same.  I did a first pass at these and a cover drawing earlier, and what happened then was what happens when you're a perfectionist and never satisfied with anything:  I got to thinking, Can I do these better?  So these pages are a "Take 2".  They are part of a Prologue that I created, set about 17 years before the time the main Adventures begin.

On these pages, Lorenzo "Lucky" Vega (we'll also learn later the origin of our hero's nickname) is about four years old when he's spending the evening at an observatory with his father, Dr. Esteban Vega.  Now Esteban is one of the coolest guys in the world.  Imagine a Steve Jobs type with that kind of money and that kind of computer/electronics empire behind him, and all the resources that that entails, who has committed himself to a vision of helping the human race perfect itself and pursue its destiny of leaving Earth and venturing out to live among the stars.  That's Lucky's Dad--or "Poppa," as Lucky calls him.  Here we see Esteban giving his little boy a glimpse of the wonders of the universe and telling him the future he foresees in which a better human race will embrace the Cosmos from which it came.  Lucky, who idolizes his Poppa, is properly awestruck.  Here's Page 1:



And Page 2:



For the original versions of these pages, I penciled in the heavy, flat blacks to be inked later on.  (You can guess that these would go in the shots of space, for example.)  For the revisions, to save time ("work smarter, not harder") I saved these areas for the inking.  We'll see the rest of the Prologue in the next post, then start to move on to the main story. 

Monday, April 9, 2012

THE REBIRTH BEGINS...

This is the first post of the all-new Quantum Comics Blog.  Some years ago I had a Website called Quantum Comics that I created as a launchpad for a line and universe of comics of my own creation, with my own characters and my own stories.  For reasons of health, I wasn’t able at the time to keep up with the work and maintain Quantum Comics in the way that I wanted and make it the thriving concern that I had meant it to be.  But I have adhered to the ambitions that informed my work then, which have been with me since I was in school.  I have continued creating and planning.  I have refined my work, added to my ideas, and modified my methods.  And of late I have recommitted to a goal of recreating Quantum, better than it was before.  In this Blog you will see the works of Quantum in progress.  You will see characters being born and a universe taking shape.  I hope you will find you are seeing wonders coming into being.  Wonder is one of the most critical, key things that Quantum Comics is about.

Everything in Quantum will be based on a set of indispensable and uncompromising core values.  The values to be reflected in every hero (and many of the villains!) and every story are...

ADVENTURE
WONDER
INTELLIGENCE
HEROISM
BEAUTY
ROMANCE
SCIENCE
FUN


Oh, and one more value, never, ever to be parted with, is PERSONAL VISION--the deeply held personal vision of the creator.  This is because it is my own deeply held conviction that the best art AND the best commerce come from people doing what they believe in.  I expect that in the weeks and months to come we’ll be talking a good deal more about all the values of Quantum Comics, and my position on all of them.  I hope you’ll look forward to it as much as I.

All the stories I have planned for Quantum--and there is a universe of them that can go on for many years--will be designed to address a set of questions.  In the original Quantum Comics I called them THE BIG QUESTIONS.  They can be expressed in this way:

How will we be affected or changed by the discovery that we are not alone in the universe?
How do we use science and technology to broaden our horizons and improve our quality of life without destroying ourselves?
How do we nurture our connection with the living Earth and the creatures that share it with us?
What do we—or should we—believe about our origins, our destiny, and our place in the universe?
How do we overcome prejudice and superstition and embrace the diversity that is essential to our survival and growth?
What is the responsibility of the best and the brightest, the exceptional and the distinguished, to the world as a whole and the common people in it?  How do the exceptional and the common learn to respect and value one another?


 

The central project that I have planned for the return of Quantum is called The Adventures of Lucky Vega.  It is the prequel to the master comic of the Quantum super-hero universe, The Environauts.  To understand the premise, you might say The Adventures of Lucky Vega is about Challenging the Unknown before characters begin to acquire super-powers and things start getting Fantastic.  In the midst of seeing the work in progress for Lucky, you’ll also get to glimpse the future super-heroes of the Quantum Comics universe.  There will always be something beautiful and wondrous going on here, as there will be in the eventual comics themselves.

I hope you’ll be a regular visitor to the Quantum Comics Blog.  When I launched the original Quantum it was with the slogan “There’s a saga born every minute!”  This will be where the sagas are born again.